Things I Love About Animal Crossing Part 2!

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I’ve given all the things that I had to complain about for each Animal Crossing game that I’ve ever played. Now, as we get (hopefully) closer to the announcement of the Animal Crossing Switch release date, I am going to talk about all the things that I loved about each Animal Crossing game!

Animal Crossing: Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Portability

I love the portability of this Animal Crossing game! It was so much fun to finally be able to play Animal Crossing on the go. This game really helped me through a move as I was sitting in a car for hours at a time and playing for hours in an empty house while I waited for my stuff to be moved in. The game looked pretty ugly graphics-wise, but it was magical for me back in 2011. I really thought that I was walking around a village at night, fishing and talking to my friends the villagers. I played this a lot more than the Gamecube version because I could take it on the go.

The Bedroom

I liked that all of your characters in this game would sleep in one gigantic bedroom. It made it seem like all your characters were in one big family, which was really really cute!

Weather

I can’t say why, but I felt that this game had really cute weather. Because the DS had two screens, the rain would start on the top screen and then fall down to your character on the lower screen. There wasn’t much happening on the top screen, so it made that screen much more active while you were walking around at the bottom. The weather did the same thing for the most part in New Leaf, but I felt that it just had a better look in Wild World. The darks were darker, the lights were lighter, probably because of the bad graphics, but it just added to the ambiance of the world.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGN

The City

The city addition was the most adorable thing in this game! It made it feel as if your village was the smaller country area and then you would go on little trips to the city with your character. The city had its own selection of stores, which expanded the world of the game. You would still have to wait for certain days to go to certain stores, but they were available for the most part. The city also sometimes had its own weather system and its own events, so it was truly a world of its own within the already huge City Folk world.

The Events

Speaking of the events, this game had the best events! I loved all the little scavenger hunts for holidays and the random stuff that would happen in-game on a weekly basis. There always seemed like there was something to do, but you didn’t feel as if you were missing out on the world for being unable to play for a day or two.

The Multiplayer

I’ve never played multiplayer on this game (sadly), but I have seen videos of others playing multiplayer. This is the only big-screen console Animal Crossing game with wifi multiplayer, as the game series has only come to Gamecube and Wii so far. The multiplayer on the big screen looks like so much fun, if not more fun than playing on the little screen. I am going to have to give it a try someday.

The Villagers

I don’t know how to describe it exactly, but I felt like the villagers truly came to life in this game? Sure, they had their usual repetitive phrases, but they seemed much more personable. It was less of the pre-programmed attitudes and more of their selves shining through.

Alright, I am around halfway through my games list! I will try to squeeze the last few into the third post for next week, and then we will finish it off with 10 things that I hope the Nintendo Switch Animal Crossing will include. Thanks for reading!

Animal Crossing (All Versions): Things that I Disliked Part 1

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I haven’t spoken about Animal Crossing in a while, but it is my absolute favorite game series. I have played every single game except for Amiibo Festival (which doesn’t really count as an Animal Crossing game in my opinion). I know which parts of each game that I liked, and parts that I disliked, and parts that I hope will be in Animal Crossing for the Switch that is supposed to be coming out later this year. For the next 3 Video Game Tuesdays, I will be focusing specifically on Animal Crossing, and going through these topics on all the games. The first one is all the stuff that I didn’t like about each individual game. This one will be split into two parts, with the second part coming tomorrow, since it is so long!

Animal Crossing Gamecube

Animal Crossing - Animal Crossing Wiki

This was my first Animal Crossing game and is my favorite one. There are so many good things about it, but it definitely had its flaws.

Fossils

In this game, you have to mail all your fossils to an outside museum to be analyzed and sent back to you. This means that you have to pay the postage for every fossil sent, and it was just too long of a wait for my impatient self. I never put more than 2 or 3 fossils in the museum at a time.

Number of villagers

This will be both in my likes and dislikes. You could have a lot more villagers in the GC version than you could have in later versions, which was both a blessing and a curse. It was hard to keep up with all the villagers, and sometimes I forgot that I had villagers and so they would move away.

No multiplayer

Even though you could have multiple people living in the town of your console, there was no way to play together in minigames through splitscreen. The villagers might mention the other character but that was it. The only way to go to another person’s town was to put their memory card into your console, and I didn’t have any friends who played the game, or even had a Gamecube, so I had no one’s town to see.

Not much to do

Sometimes, after you’ve watered all the flowers, did errands for a bunch of villagers, fished, caught bugs, shopped, and decorated to your heart’s content, you just got bored. Sure, there’s a lot to do, but I remember thinking “Man I am out of things to do” and switching to one of the newer Animal Crossing games. A lot of things were time-locked as well, the special events at least, so if you didn’t play at those times, you didn’t have the chance to participate.

Animal Crossing Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Barebones Animal Crossing Game

There is very little to do in this game. There are no more ways to ask the villagers for errands, they would have to walk up to you by chance and ask you. You can fish, catch bugs, and do decorating and digging but you really have to create your fun.

Few Events

This Animal Crossing game took out all events related to religion. No Easter Bunny, no Christmas events, nothing. They had some generic events, but they were so infrequent that it felt like you would go weeks in real life before happening to come across an in-game event.

Wifi-Locked Stores

There were parts of the game that you could only get if you had connected your DS Lite to the Wifi and traveled to another person’s town. Then, the person had to do stuff in your town, such as buy from the Nook store to upgrade it to the full department store. This was hard because some people didn’t have wifi, and some people didn’t have Wifi that the DS could connect to, like me. Also, as a kid, unless I was going to play with a stranger online, I had no one to play with. So I never got to access these parts of the game. Now that the Wifi servers for the DS Lite have gone permanently offline, anyone who gets the game will technically never be able to complete it.

Hackers

The Action Replay was a card that people got to change their games. It was an easy thing to get, some people got it for their kids to turn off Mr. Resetti in the game. Either way, it was easy to hack the DS Lite, and if you played a Wild World game with a hacker, they could mess you up big time. They could hack rocks or buildings to block your house in so that you could never leave home on that save. They could mess up your entire town and then leave, forcing the game to save, and permanently destroy it. They could even permanently brick your DS Lite, making it impossible to use it at all. This may have nothing to do with the game, but the fact is that WW became a way for hackers to mess with a lot of people. You had to be really careful, which is why I am kinda glad that my DS couldn’t connect. I couldn’t randomly connect with a stranger online and have my DS ruined.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGNF’ing Grass!!

Oh my god, what the heck were the developers thinking?? In this game, the grass was supposed to wear down if you ran. But it was way too fast, so even if you walked speedily, your whole town would have huge dirt patches. You had to slow walk everywhere. Snow only lands on grass patches, so if you wanted a pretty town in winter, you better CRAWL everywhere.

Redd

Redd was in the city rather than appearing in town from time to time, and a few other characters were in the city. This might be a pet peeve, but it was kinda weird for seedy Redd to have a store, I preferred the tent. It just fulfilled the look.

Auctionhouse

The Auction house literally does nothing? I don’t even know why it was there, I never had enough friends coming over for it to do anything.