10 Things I Want to See in Animal Crossing for the Switch

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Finally, we are coming to the end of the Animal Crossing saga on Bri’s Book Nook! After going through all of the things that I didn’t like about the previous Animal Crossing games and all the things that I loved about the previous Animal Crossing games, I am ready to discuss what I am looking forward to/hoping for with the Animal Crossing Nintendo Switch release! Nintendo SAID that the game would be released sometime in 2019, but here we are, in April, without so much as a basic gameplay trailer. They have more of a trailer for Pokemon Sword and Shield that were just announced in February and aren’t supposed to be released until “late” this year. But I digress. Here we are, I’m still hopeful and excited, and here are things that I would like to see in Animal Crossing Switch!

1) A way to play Island multiplayer games with anyone without needing a Friend Code.

A Club Tortimer pass allows you to join islands and play minigames with random people from around the world. I know Club Tortimer exists in the 3ds version, but most people never got the 50 medals or never had the Club Tortimer pass appear in the island store. For example, I played the game for over 200 hours and only remember seeing the pass at the island store once, buying it, and never getting to use it.

If this was included in the Switch version once you pay the more reasonable amount of 1000 bells to unlock the island, more people would definitely use it. Nintendo parental controls can have the option of turning this off in the game if they don’t want their little kids to play with strangers, but the teen and adult fanbase should not have to resort to online forums in order to find people to play with.

2) A cool way of traveling to other people’s towns, like the hot air balloon idea from this video.

Each Animal Crossing game has had a cool way to travel to another person’s town for multiplayer. Whether it be a gate or a train, it was always a little fun cutscene to look forward to. In this Animal Crossing imagined video, the idea of having hot air balloons be used to transport players was brought up. I think this would be amazing, fresh, and something that players wouldn’t expect. Something awesome for this awesome new game that players have waited 7+ years for!

3) Igloos and tents for the villagers to live in during winter and summer!

I mentioned this in my Gamecube Love comments, and I will say it again. Allowing the villagers to live in their own little vacation tents during the “vacation” seasons was one of Animal Crossing’s cutest concepts that they never truly brought back. The campers from the campsite could even be included for the fall and the spring, it just makes the animals feel as if they have lives outside of their tiny houses!

4) Theater for in-game plays, movies, and KK Slider shows.

I never liked having KK Slider in the nightclub, but the coffee shop is definitely too small for such a star. Having a theater in-game would allow you to hear KK’s music on a proper stage! It could be a small concert on Saturdays, but it would still be in a proper hall. The game could also include clips or the Animal Crossing movie from 2006 in full to watch in the theater with your friends. Or the animals could put on little plays from time to time as a way to bring even more life to the village.

5) Options for your best friends to buy vacation homes in your village or on your island. 

I would love if my friends who visit my town often enough could buy a vacation home. They would be able to then use their own furniture or have furniture from my Nook store sent to that home so that they could decorate a little place for themselves to stay when they come to visit me. It could be locked behind some sort of visit number wall, like 10 visits and then the option becomes available. And of course, both parties would have to agree on a location. But it would be a cool little inclusion!

6) Villagers with original personalities. 

AI has improved so much in the nearly 20 years since the first Animal Crossing game was released in 2001. Nevertheless, I think some of the best personalities I saw were in the Gamecube version of the game. The villagers would hold grudges against one another, would have best friends, would have stories as to why they were lending items everywhere, and were generally sassier. Now, even the “Snooty” or “Mean” villagers are nice. I hope that the villagers’ original attitudes are included in this new version so that they can feel more alive instead of perfectly happy carbon copies of one another.

7) The inclusion of a new city with new shops.

I loved the city in City Folk, and I loved the new shops in New Leaf. Now, I hope that these new shops are incorporated into the Switch release, along with a few other ones, in the form of a city you can travel to by your own custom car. One new shop example would be an ice cream parlor where you can sit with friends, listen to KK Slider on an old jukebox, and buy some ice cream and other sweet treats. Or, it could be like a Japanese restaurant where everything is in Japanese and you can order traditional Japanese foods.

8) Allowing the player to customize their car to the city, boat to the island, and hot air balloon to other player’s villages. 

You could customize your van in Animal Crossing Pocket Camp, so I hope that the creators of the Switch version are planning on allowing you to customize your modes of transportation in this game. It would be such a neat little feature to choose from predrawn patterns and just add color or to be able to design your own car’s patterns.

9) In game multiplayer voice chat!

The Wii version had WiiSpeak, so there is literally NO excuse for the Switch version not to have some sort of voice chat almost 10 years later. You can use voice chat in Warframe, so I highly doubt that the creators of Animal Crossing would be foolish enough to allow this game to come out without adding options for voice chat.

10) Be able to draw your own patterns/designs for furniture. 

Some people have already figured out how to draw their own designs for furniture, so I am hoping that the creators will just make this a general feature. It would be fun for all ages, as those who don’t draw would be able to color their furniture to match the room, kids could make their drawings come to life, and artists would be able to truly customize their houses from top to bottom. This is probably the easiest feature to implement as other games already have the ability to design clothing, so the creators really should do this!

 

Thank you for reading, I hope Animal Crossing is announced for the Switch soon!

Things I Love About Animal Crossing Part 2!

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I’ve given all the things that I had to complain about for each Animal Crossing game that I’ve ever played. Now, as we get (hopefully) closer to the announcement of the Animal Crossing Switch release date, I am going to talk about all the things that I loved about each Animal Crossing game!

Animal Crossing: Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Portability

I love the portability of this Animal Crossing game! It was so much fun to finally be able to play Animal Crossing on the go. This game really helped me through a move as I was sitting in a car for hours at a time and playing for hours in an empty house while I waited for my stuff to be moved in. The game looked pretty ugly graphics-wise, but it was magical for me back in 2011. I really thought that I was walking around a village at night, fishing and talking to my friends the villagers. I played this a lot more than the Gamecube version because I could take it on the go.

The Bedroom

I liked that all of your characters in this game would sleep in one gigantic bedroom. It made it seem like all your characters were in one big family, which was really really cute!

Weather

I can’t say why, but I felt that this game had really cute weather. Because the DS had two screens, the rain would start on the top screen and then fall down to your character on the lower screen. There wasn’t much happening on the top screen, so it made that screen much more active while you were walking around at the bottom. The weather did the same thing for the most part in New Leaf, but I felt that it just had a better look in Wild World. The darks were darker, the lights were lighter, probably because of the bad graphics, but it just added to the ambiance of the world.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGN

The City

The city addition was the most adorable thing in this game! It made it feel as if your village was the smaller country area and then you would go on little trips to the city with your character. The city had its own selection of stores, which expanded the world of the game. You would still have to wait for certain days to go to certain stores, but they were available for the most part. The city also sometimes had its own weather system and its own events, so it was truly a world of its own within the already huge City Folk world.

The Events

Speaking of the events, this game had the best events! I loved all the little scavenger hunts for holidays and the random stuff that would happen in-game on a weekly basis. There always seemed like there was something to do, but you didn’t feel as if you were missing out on the world for being unable to play for a day or two.

The Multiplayer

I’ve never played multiplayer on this game (sadly), but I have seen videos of others playing multiplayer. This is the only big-screen console Animal Crossing game with wifi multiplayer, as the game series has only come to Gamecube and Wii so far. The multiplayer on the big screen looks like so much fun, if not more fun than playing on the little screen. I am going to have to give it a try someday.

The Villagers

I don’t know how to describe it exactly, but I felt like the villagers truly came to life in this game? Sure, they had their usual repetitive phrases, but they seemed much more personable. It was less of the pre-programmed attitudes and more of their selves shining through.

Alright, I am around halfway through my games list! I will try to squeeze the last few into the third post for next week, and then we will finish it off with 10 things that I hope the Nintendo Switch Animal Crossing will include. Thanks for reading!

Things I Dislike About Animal Crossing Part 2

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I haven’t spoken about Animal Crossing in a while, but it is my absolute favorite game series. I have played every single game except for Amiibo Festival (which doesn’t really count as an Animal Crossing game in my opinion). I know which parts of each game that I liked, and parts that I disliked, and parts that I hope will be in Animal Crossing for the Switch that is supposed to be coming out later this year. For the next 3 Video Game Tuesdays, I will be focusing specifically on Animal Crossing, and going through these topics on all the games. The first one is all the stuff that I didn’t like about each individual game.

If you missed my post from last week, check it out first!

Animal Crossing New Leaf

“Animal Crossing: New Leaf” review | stefanb33

Finishing The Game

In most Animal Crossing games, there was no way to finish the game. There still isn’t any way to finish the game in this installment, but you do get to a point where there is just nothing to do. One summer, I was on ACNL almost every day. I was a part of a trading company where we would give items to whoever asked. Someone would have a hacked DS so they could spawn in infinite items, and then we would go back and forth getting those specific items to anyone who wanted to decorate their town or house and couldn’t find them in game. The items were given for free because we got them for free. No one would actually ask for real money, it was just an easy way to get items for your house. Everyone was so nice on the forum, so they would always tip the delivery person with something.

I made millions of bells and many friends just delivering stuff to people, and I made many friends. I got hundreds of flowers and furniture items, and everything was great.  I would be meeting up in different towns every night, fishing, doing minigames, catching bugs, and having a great summer time.

Then the fall came. Most people went away, including me, because we had school. Then I went back to my town. I felt like I had everything, and this wasn’t a good thing. I felt like there was nothing left to do in the game besides….restart. So I restarted the game for the first time in 2 years. 2 years! I didn’t even know what I was doing.

Now, I have a new town. I’ve had 2 new towns in the past 2 years, and I have barely played them at all. It is so boring to start from the beginning, even though I thought that was what I needed. After having fun with friends in the game, I felt as if there was no fun in singleplayer anymore.

I hope to be able to get addicted to Animal Crossing again sometime, but I may just have to wait for the next installment for that wave of joy to come. This might not be a problem with the game, it might be a problem with myself, but I know many people who have had something similar occur. The game is amazing, but I felt like it did reach an “end.” The other Animal Crossing games have memories that make me want to go back to them, but when ACNL gets old, I just don’t feel the need to go back to it.

Animal Crossing Happy Home Designer

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Nothing To Do

There is literally nothing to do in this game besides decorating homes. I spent a bit of time in the other Animal Crossing games decorating my house, but that wasn’t the main focus in the other games. Even though this was sold like a fully priced Animal Crossing game, it was really about 10% of a game. You only got to see the villagers when you went to decorate their houses, and then you would just have little snippets of conversations. Then you would just go back to the office to work for another villager. You never had a house of your own, never had friends of your own, it was just go to work and then go back to the office, watch time pass, go to work, go back to the office, watch time pass. It became a rather dreary cycle, I think I only played about an hour or two of this game before I gave up. This was definitely the least amount of time I had ever spent on a single Animal Crossing game. Such a letdown.

Even if they wanted to do a game based on interior design, fine. That’s cool. But give it some extras! Maybe you can have your own house, and throw different themed parties to invite villagers. Maybe you have to do minigames and throw contests to win popularity with the townsfolk. Maybe you can constantly upgrade the office until you are traveling across the world to decorate houses of international villagers. Maybe you eventually move to landscape outside and building houses or mansions. This sounds ambitious, but if you are going to market it as a full game, don’t just make it designing rooms!

Pocket Camp

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Cash Grab

I know I said that Happy Home Designer took about 10% of what made Animal Crossing the game it was and tried to make it a full game. Well, this game took less than 5% of what made Animal Crossing what it was and tried to make it a full game.

Let’s start with the easy part. I like to go fishing and to catch bugs in Animal Crossing. These are ways to pass the time and have fun when there isn’t something that you have to specifically be doing in the game. This game takes those away. You can collect fruit or catch fish or catch bugs, but only a certain number every few hours. Eventually, that “hot spot” runs out. Then you have to either wait 2-3 hours, or pay money.

Everything on Pocket Camp is on a timer. You have 2-3 sites where a villager could randomly spawn, and they will ask you to do things. You have to craft furniture, or get them fruit, or get them bugs, in order to ask them to move into your “camp.” You can’t have infinite people in your camp, so if you are at the limit, they just go into your cache so you can pop them into your camp whenever you want. But, if you don’t catch the villager during their time limit in the campsite, then you have to wait for them to reappear. You probably won’t have to redo the quests, as the level of friendship will remain the same. But this makes you want to rush or pay money to get things done quickly so that you can get your villagers into your camp faster. I haven’t even mentioned the fact that these villagers want specific items in your camp to be placed! So, sorry if you were going for a mettalic theme, pretty kitty wants a flowerpot and she won’t move in until you place that flowerpot. It takes away your right to decorate your Animal Crossing house the way YOU want to decorate it.

Also, there is no multiplayer in this game. I was so looking forward to getting to play with my friends, but it just doesn’t work that way. You can only friend them to visit their town, see how they decorated, and see what villagers they have. It’s basically an art gallery. Oh, and you can also buy some meaningless fruit and shells from them if you don’t want to pay money, but you also need your cash for other items. You just can’t win in this game. I hope that this isn’t somehow implemented into the new Animal Crossing game, I would be so disappointed.


Alright, so this is the end of the line for things that I didn’t like in Animal Crossing games. Next week will be on a much happier note as I start to talk about things that I did like in Animal Crossing games! I will definitely have to split the posts up again, as I clearly have a lot to talk about in each game. Thanks for reading!

Video Game Tuesdays: Caveblazers Nintendo Switch Review

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I bought this game on sale for around 11 bucks, and boy was it worth it! This game is so much fun.

The main mode in the game is running through randomly generated dungeons. There is gold hidden throughout the dungeon that can be used at shrines for various gifts, blessings around the map for free that give you powerups, and items dropped throughout the map. Every 2 (I think) rooms, you get a random boss. The point of the game is really to die, as you get to just restart the dungeon and you might get a powerup that makes it easier to kill the monster and collect more powerups.

I haven’t gotten past the fourth room past the first boss yet in the time that I have played it, but it isn’t boring. Every single round of the game is unique, as the enemies and world are randomly generated. You don’t even know what boss you are going to get at the end, which has been ruining my chances of winning so far! But I just keep trying over and over again, hoping that the next round will somehow be better.

Then, there are different game modes. One of my favorites seems to be just wave after wave of enemies, with breaks every “wave” (like 5 mini-waves) so you can choose which items to use next. This is actually really good, as it gives me the chance to try out new weapons and powerups without potentially jeopardizing my actual dungeon run. It has also introduced me to quite a few new enemies that I had never met before, and I now know how to fight them in case I come across them in the deeper levels of the dungeons.

Then there are the daily runs? I’m not quite sure how those work yet, they seem just like the regular dungeon runs, except maybe with more enemies, and you get nothing out of it? Again, this game has a lot packed into it, so I haven’t even gotten the chance to try this mode out much!

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On top of all this, there are perks that you can choose before you enter the main dungeon to change your playstyle. For example, if you love magic, there’s a perk that starts you off with a wand and no sword. You want to be a Grim Reaper? There’s a perk that starts you off like that. You can still collect items as normal, but this is a way to customize the playthrough to your own personal style. And then you can even change the look of the character with clothes that you win by leveling up in the dungeons.

There’s even a story! I haven’t unlocked much of it because I suck at the game, but I am seeing random NPCs come into my section of the dungeons and unlock different things for me. I can’t wait to see if more come and cooler things come the deeper I get into the mines.

Overall, for the cheap price, this was an amazing indie game. I would totally recommend it the next time it goes on sale over some of the 60 dollar 1st party Switch games (*cough* Dark Souls Sucks *cough*).

Overall Rating: 5 out of 5 stars

Plans for January 2017

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Sorry for not updating but I am sick! For the second time in a single month XD. Either way, this is as good a time as any to write out some simple plans for you guys to look forward to in the next 16 days of this month.

Book Reviews:

Twilight Eclipse

Twilight Breaking Dawn

Lunar Chronicles: Scarlet

We Were Liars

Game Reviews:

Crashlands

The Rest of the Animal Crossing Series

Bully

Durango

Movie Reviews 

Hairspray

Hairspray Live

Hairspray 2007

Hidden Figures

Nintendo Switch

I am really excited about this console! As of now I am still trying to get a preorder of the neon one, but every time I seem to find one it goes out of stock. I am going to get it with some eshop cards instead of buying one of the preorder games. This is simply because I am not much of a Legend of Zelda person, so if it comes down to it I WILL force myself to play that, which may not be awful but it may be tedious. However, I would much rather buy a random 3rd Party or indie game that comes out on day one rather than the Zelda game. The games that I am really looking forward to on the Switch are Splatoon 2, Xenoblade 2, Skyrim, Minecraft, Shin Megami Tensei, Fire Emblem warriors, and whatever else decides to surprise me. I also hope that a new console Animal crossing game comes out, seeing that the last non handheld one was for the Wii, and that the 3DS one is already turning 5 years old this summer. I hope that the Wii U goes way down in price soon, simply because I never got it because I did not have the money at the time although I really wanted it. If I manage to snag it in the last couple of years of its life, I may be able to catch up on the games that I have missed.

That’s all for now, I am going to go back to sleeping and drinking water XD see you later and thanks for reading!