Video Game Tuesdays: Wandersong Review

Wandersong, a musical adventure game!
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Wandersong is an indie game made by about a bard who goes on a mission to find the Earthsong and save the world. The Overseers are dying, which means that the universe is going to be destroyed and replaced by a new one. A rainbow-haired girl comes to our bard and tells him that if he finds the Earthsong, a song that each Overseer has a single piece of, that he will be able to save the entire world from chaos. Of course, our happy little bard agrees to go on this mission and he starts off to find the Overseers. Some Overseers are willing to give their song to the Bard, others do not. The bard will also need to make friends on his journey so that he can reach the Overseers and find the Earthsong, one of his first friends being a mean young witch named Miriam. Will the bard’s song work, or is he just on some meaningless quest?

I LOVED this game. Honestly, I can’t remember the last time I ever finished a game. I really can’t I just don’t finish games that often. But I pushed through all the way to the end for this one, as I wanted to see what would really happen. I was so invested in the bard and Miriam’s story that I didn’t want it to end. There were so many touching moments, this story touches on a lot more issues rather than simply focusing on the normal story tropes. There wasn’t really any romance between the main characters, the story was a true journey of friendship and of people coming together as one. I appreciated this. It was funny too and I was literally laughing along with the characters!

The gameplay is a mixture of platforming and rhythm game sequences. There are no real challenges as everything can be redone if you make a mistake, and the rhythm games might not always sound “right” but you still get points for them. The focus of the game is the story, not the gameplay. If you are struggling, you are probably doing something wrong. Have fun with it, that is really the point of this game!

The game does have its glitches. I had to restart it 3-4 times in my entire 10-hour playtime just to get a few of the glitches to go away. I’m sure that the team is working hard to remove them, and I never lost progress because of them. Thank you autosave!

Overall, this was a beautiful little indie game. I am so happy that Humble Bundle gave me the chance to experience it for free with my purchase of the Monthly package, and I can’t wait to see what hidden gems come this month! 4 days more to go, I’m excited.

I would recommend this to anyone looking for a casual puzzle game with unique and loveable characters and an amazing story. You can purchase this game from G2A for less than a dollar by clicking on the picture above!

Overall Rating: 9.5 out of 10 Stars

Video Game Tuesdays: Caveblazers Nintendo Switch Review

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I bought this game on sale for around 11 bucks, and boy was it worth it! This game is so much fun.

The main mode in the game is running through randomly generated dungeons. There is gold hidden throughout the dungeon that can be used at shrines for various gifts, blessings around the map for free that give you powerups, and items dropped throughout the map. Every 2 (I think) rooms, you get a random boss. The point of the game is really to die, as you get to just restart the dungeon and you might get a powerup that makes it easier to kill the monster and collect more powerups.

I haven’t gotten past the fourth room past the first boss yet in the time that I have played it, but it isn’t boring. Every single round of the game is unique, as the enemies and world are randomly generated. You don’t even know what boss you are going to get at the end, which has been ruining my chances of winning so far! But I just keep trying over and over again, hoping that the next round will somehow be better.

Then, there are different game modes. One of my favorites seems to be just wave after wave of enemies, with breaks every “wave” (like 5 mini-waves) so you can choose which items to use next. This is actually really good, as it gives me the chance to try out new weapons and powerups without potentially jeopardizing my actual dungeon run. It has also introduced me to quite a few new enemies that I had never met before, and I now know how to fight them in case I come across them in the deeper levels of the dungeons.

Then there are the daily runs? I’m not quite sure how those work yet, they seem just like the regular dungeon runs, except maybe with more enemies, and you get nothing out of it? Again, this game has a lot packed into it, so I haven’t even gotten the chance to try this mode out much!

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On top of all this, there are perks that you can choose before you enter the main dungeon to change your playstyle. For example, if you love magic, there’s a perk that starts you off with a wand and no sword. You want to be a Grim Reaper? There’s a perk that starts you off like that. You can still collect items as normal, but this is a way to customize the playthrough to your own personal style. And then you can even change the look of the character with clothes that you win by leveling up in the dungeons.

There’s even a story! I haven’t unlocked much of it because I suck at the game, but I am seeing random NPCs come into my section of the dungeons and unlock different things for me. I can’t wait to see if more come and cooler things come the deeper I get into the mines.

Overall, for the cheap price, this was an amazing indie game. I would totally recommend it the next time it goes on sale over some of the 60 dollar 1st party Switch games (*cough* Dark Souls Sucks *cough*).

Overall Rating: 5 out of 5 stars