Animal Crossing (All Versions): Things that I Disliked Part 1

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I haven’t spoken about Animal Crossing in a while, but it is my absolute favorite game series. I have played every single game except for Amiibo Festival (which doesn’t really count as an Animal Crossing game in my opinion). I know which parts of each game that I liked, and parts that I disliked, and parts that I hope will be in Animal Crossing for the Switch that is supposed to be coming out later this year. For the next 3 Video Game Tuesdays, I will be focusing specifically on Animal Crossing, and going through these topics on all the games. The first one is all the stuff that I didn’t like about each individual game. This one will be split into two parts, with the second part coming tomorrow, since it is so long!

Animal Crossing Gamecube

Animal Crossing - Animal Crossing Wiki

This was my first Animal Crossing game and is my favorite one. There are so many good things about it, but it definitely had its flaws.

Fossils

In this game, you have to mail all your fossils to an outside museum to be analyzed and sent back to you. This means that you have to pay the postage for every fossil sent, and it was just too long of a wait for my impatient self. I never put more than 2 or 3 fossils in the museum at a time.

Number of villagers

This will be both in my likes and dislikes. You could have a lot more villagers in the GC version than you could have in later versions, which was both a blessing and a curse. It was hard to keep up with all the villagers, and sometimes I forgot that I had villagers and so they would move away.

No multiplayer

Even though you could have multiple people living in the town of your console, there was no way to play together in minigames through splitscreen. The villagers might mention the other character but that was it. The only way to go to another person’s town was to put their memory card into your console, and I didn’t have any friends who played the game, or even had a Gamecube, so I had no one’s town to see.

Not much to do

Sometimes, after you’ve watered all the flowers, did errands for a bunch of villagers, fished, caught bugs, shopped, and decorated to your heart’s content, you just got bored. Sure, there’s a lot to do, but I remember thinking “Man I am out of things to do” and switching to one of the newer Animal Crossing games. A lot of things were time-locked as well, the special events at least, so if you didn’t play at those times, you didn’t have the chance to participate.

Animal Crossing Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Barebones Animal Crossing Game

There is very little to do in this game. There are no more ways to ask the villagers for errands, they would have to walk up to you by chance and ask you. You can fish, catch bugs, and do decorating and digging but you really have to create your fun.

Few Events

This Animal Crossing game took out all events related to religion. No Easter Bunny, no Christmas events, nothing. They had some generic events, but they were so infrequent that it felt like you would go weeks in real life before happening to come across an in-game event.

Wifi-Locked Stores

There were parts of the game that you could only get if you had connected your DS Lite to the Wifi and traveled to another person’s town. Then, the person had to do stuff in your town, such as buy from the Nook store to upgrade it to the full department store. This was hard because some people didn’t have wifi, and some people didn’t have Wifi that the DS could connect to, like me. Also, as a kid, unless I was going to play with a stranger online, I had no one to play with. So I never got to access these parts of the game. Now that the Wifi servers for the DS Lite have gone permanently offline, anyone who gets the game will technically never be able to complete it.

Hackers

The Action Replay was a card that people got to change their games. It was an easy thing to get, some people got it for their kids to turn off Mr. Resetti in the game. Either way, it was easy to hack the DS Lite, and if you played a Wild World game with a hacker, they could mess you up big time. They could hack rocks or buildings to block your house in so that you could never leave home on that save. They could mess up your entire town and then leave, forcing the game to save, and permanently destroy it. They could even permanently brick your DS Lite, making it impossible to use it at all. This may have nothing to do with the game, but the fact is that WW became a way for hackers to mess with a lot of people. You had to be really careful, which is why I am kinda glad that my DS couldn’t connect. I couldn’t randomly connect with a stranger online and have my DS ruined.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGNF’ing Grass!!

Oh my god, what the heck were the developers thinking?? In this game, the grass was supposed to wear down if you ran. But it was way too fast, so even if you walked speedily, your whole town would have huge dirt patches. You had to slow walk everywhere. Snow only lands on grass patches, so if you wanted a pretty town in winter, you better CRAWL everywhere.

Redd

Redd was in the city rather than appearing in town from time to time, and a few other characters were in the city. This might be a pet peeve, but it was kinda weird for seedy Redd to have a store, I preferred the tent. It just fulfilled the look.

Auctionhouse

The Auction house literally does nothing? I don’t even know why it was there, I never had enough friends coming over for it to do anything.

 

 

Video Game Tuesdays: Lara Croft Guardian of Light (Xbox 360 Edition)

Play Lara Croft and The Guardian of Light on SHIELD ...

So, I got this game for free when it was on Games with Gold earlier this month. I actually already have on my Itunes account, probably bought it for the Ipad Mini I used to have, but I had never played it until now. I didn’t know what to expect, as I haven’t really played many Tomb Raider games. I’d only played an hour or two of the 2013 Xbox version. This game was so much different than that one in the end, so it didn’t even really matter. You can come into this game without any real experience with Tomb Raider games, and be perfectly fine.

So I was playing this in multiplayer mode. In multiplayer, one person plays as Lara while the other plays as Totec, an ancient Mayan warrior. Lara has a grappling hook that she can use to swing across gaps or climb up a wall. If she has a rope going to another area and she can’t swing over there, Totec can walk on the rope to the other side. Totec has spears that can be embedded in walls. He can’t actually walk on his spears though, as he is too heavy, so Lara must jump on the makeshift “stairs” to get to a higher area. Then they each have weapons, and there are upgrade skills that can be applied to each character. Either way, it is a pretty clean system for a multiplayer puzzle game.

Buy Lara Croft And The Guardian Of Light Tomb Raider PC ...When I got started, I thought that the puzzles were laughably easy. Then we got to this fire thing, and I thought “Oh, things might not be so simple.” We had a few fights with monsters here and there and got through around 2 challenge rooms in a few minutes without being too stumped.  Then, we got to the actual difficult part of the game. Walls were moving and trying to push you off like the coin machine at an arcade, enemies were popping up out of nowhere and actually doing damage, and there were no more super-linear corridors. You could explore to find and unlock powerups for your character, you weren’t locked in going directly from one place to the next. You even had choices of where you would explore, which was pretty neat. If I had played this on mobile, I probably would have thought it was the best game ever or something. Rarely do they have games on mobile with this much detail, I am happily surprised! Playing on the Xbox that has so many different games on it probably brings down the excitement level a bit, but if I had to choose between Flappy Bird and this on mobile, I would play this in a heartbeat.

I haven’t completed this game yet, but I am hoping to soon. I must be about an hour in, and there are only about 6-8 hours of gameplay. This seems rather short, but since it is multiplayer, I could imagine this being perfect for siblings to sit down and play. It is entertaining for when you are playing it, but you can put it down and come back to it later without completely forgetting what you are doing. Or you can have an ultimate game weekend or something and beat the game all in one go. Tons of fun to be had here! I can’t wait to see how much more difficult the puzzles get as I progress through the game.

I would recommend this game to anyone looking for a fun and easy-to-learn puzzle game for the 360, PS3, smartphone, or computer!

Overall Rating: 4.5 out of 5 controllers