Things I Love About Animal Crossing Part 2!

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I’ve given all the things that I had to complain about for each Animal Crossing game that I’ve ever played. Now, as we get (hopefully) closer to the announcement of the Animal Crossing Switch release date, I am going to talk about all the things that I loved about each Animal Crossing game!

Animal Crossing: Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Portability

I love the portability of this Animal Crossing game! It was so much fun to finally be able to play Animal Crossing on the go. This game really helped me through a move as I was sitting in a car for hours at a time and playing for hours in an empty house while I waited for my stuff to be moved in. The game looked pretty ugly graphics-wise, but it was magical for me back in 2011. I really thought that I was walking around a village at night, fishing and talking to my friends the villagers. I played this a lot more than the Gamecube version because I could take it on the go.

The Bedroom

I liked that all of your characters in this game would sleep in one gigantic bedroom. It made it seem like all your characters were in one big family, which was really really cute!

Weather

I can’t say why, but I felt that this game had really cute weather. Because the DS had two screens, the rain would start on the top screen and then fall down to your character on the lower screen. There wasn’t much happening on the top screen, so it made that screen much more active while you were walking around at the bottom. The weather did the same thing for the most part in New Leaf, but I felt that it just had a better look in Wild World. The darks were darker, the lights were lighter, probably because of the bad graphics, but it just added to the ambiance of the world.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGN

The City

The city addition was the most adorable thing in this game! It made it feel as if your village was the smaller country area and then you would go on little trips to the city with your character. The city had its own selection of stores, which expanded the world of the game. You would still have to wait for certain days to go to certain stores, but they were available for the most part. The city also sometimes had its own weather system and its own events, so it was truly a world of its own within the already huge City Folk world.

The Events

Speaking of the events, this game had the best events! I loved all the little scavenger hunts for holidays and the random stuff that would happen in-game on a weekly basis. There always seemed like there was something to do, but you didn’t feel as if you were missing out on the world for being unable to play for a day or two.

The Multiplayer

I’ve never played multiplayer on this game (sadly), but I have seen videos of others playing multiplayer. This is the only big-screen console Animal Crossing game with wifi multiplayer, as the game series has only come to Gamecube and Wii so far. The multiplayer on the big screen looks like so much fun, if not more fun than playing on the little screen. I am going to have to give it a try someday.

The Villagers

I don’t know how to describe it exactly, but I felt like the villagers truly came to life in this game? Sure, they had their usual repetitive phrases, but they seemed much more personable. It was less of the pre-programmed attitudes and more of their selves shining through.

Alright, I am around halfway through my games list! I will try to squeeze the last few into the third post for next week, and then we will finish it off with 10 things that I hope the Nintendo Switch Animal Crossing will include. Thanks for reading!

Things I Love About Animal Crossing! Part 1

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I’ve given all the things that I had to complain about for each Animal Crossing game that I’ve ever played. Now, as we get (hopefully) closer to the announcement of the Animal Crossing Switch release date, I am going to talk about all the things that I loved about each Animal Crossing game!

Animal Crossing (Gamecube)

Animal Crossing - Animal Crossing Wiki

Errands

In this game, you actually get to choose when you want to do errands! Rather than an animal randomly running into you and forcing you to do something, there’s always a choice for you to ask an animal if they need you to do something. I didn’t have to stand around, waiting for an animal to possibly run into me! Sure, some of the errands were repetitive. But they were almost always Nintendo related! Like I would have to get Peanut’s Gameboy from another villager. Sometimes I would have to go to a bunch of different villagers to get one Gameboy, they just loaned the same person’s thing around to 20 different people! But it would be a way to get to know each villager, get a few free items, and have something to do all the time. It just made the world more alive.

No Multiplayer

In this game, it was hard to play multiplayer. This meant that the developers had to make most aspects of the game available to someone who wasn’t using multiplayer. I actually don’t know if there was anything special you could get through multiplayer that you couldn’t get through singleplayer. Maybe just getting fruits faster? This game seemed to have its own complete world because you didn’t have to have friends to play. I played this game as I was moving, and the only friend had was my sister. We share the same Gamecube, we couldn’t play together at the same time. We were able to work separately on beautifying the village and have an amazing time without having to worry about reaching out to strangers online to try to get something in-game, like you do in future games. This just felt more like its own enclosed world, which I loved.

Tents!

This is just a small tidbit, but I love that the villagers have their own tents and igloos. Sometimes, during summer or winter, they would go camping somewhere else in town in the tent or igloo. It was really cute and I loved seeing who was on vacation each day.

Post Office

I like that the post office would fill up so you would see the postman to get the mail. Again, just another small touch that made the game feel more alive.

Housing Circle/Golems

It felt like a neighborhood when all the player’s houses were in a circle with the community board in the center. I had my sister living across from me and my dad (who played like twice lol) living diagnolly. My mom never played, but her “house” was there too. It felt like a family game even though we could only play one at a time. The golem personal assistants were also nice touches, and you could sell items to your family members who also played the game!

I could go on about this game, but I don’t want to make this post too long. This is probably my favorite, or at least a tie with New Leaf. Tune in next week for a few more of my favorite things!

 

Things I Dislike About Animal Crossing Part 2

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I haven’t spoken about Animal Crossing in a while, but it is my absolute favorite game series. I have played every single game except for Amiibo Festival (which doesn’t really count as an Animal Crossing game in my opinion). I know which parts of each game that I liked, and parts that I disliked, and parts that I hope will be in Animal Crossing for the Switch that is supposed to be coming out later this year. For the next 3 Video Game Tuesdays, I will be focusing specifically on Animal Crossing, and going through these topics on all the games. The first one is all the stuff that I didn’t like about each individual game.

If you missed my post from last week, check it out first!

Animal Crossing New Leaf

“Animal Crossing: New Leaf” review | stefanb33

Finishing The Game

In most Animal Crossing games, there was no way to finish the game. There still isn’t any way to finish the game in this installment, but you do get to a point where there is just nothing to do. One summer, I was on ACNL almost every day. I was a part of a trading company where we would give items to whoever asked. Someone would have a hacked DS so they could spawn in infinite items, and then we would go back and forth getting those specific items to anyone who wanted to decorate their town or house and couldn’t find them in game. The items were given for free because we got them for free. No one would actually ask for real money, it was just an easy way to get items for your house. Everyone was so nice on the forum, so they would always tip the delivery person with something.

I made millions of bells and many friends just delivering stuff to people, and I made many friends. I got hundreds of flowers and furniture items, and everything was great.  I would be meeting up in different towns every night, fishing, doing minigames, catching bugs, and having a great summer time.

Then the fall came. Most people went away, including me, because we had school. Then I went back to my town. I felt like I had everything, and this wasn’t a good thing. I felt like there was nothing left to do in the game besides….restart. So I restarted the game for the first time in 2 years. 2 years! I didn’t even know what I was doing.

Now, I have a new town. I’ve had 2 new towns in the past 2 years, and I have barely played them at all. It is so boring to start from the beginning, even though I thought that was what I needed. After having fun with friends in the game, I felt as if there was no fun in singleplayer anymore.

I hope to be able to get addicted to Animal Crossing again sometime, but I may just have to wait for the next installment for that wave of joy to come. This might not be a problem with the game, it might be a problem with myself, but I know many people who have had something similar occur. The game is amazing, but I felt like it did reach an “end.” The other Animal Crossing games have memories that make me want to go back to them, but when ACNL gets old, I just don’t feel the need to go back to it.

Animal Crossing Happy Home Designer

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Nothing To Do

There is literally nothing to do in this game besides decorating homes. I spent a bit of time in the other Animal Crossing games decorating my house, but that wasn’t the main focus in the other games. Even though this was sold like a fully priced Animal Crossing game, it was really about 10% of a game. You only got to see the villagers when you went to decorate their houses, and then you would just have little snippets of conversations. Then you would just go back to the office to work for another villager. You never had a house of your own, never had friends of your own, it was just go to work and then go back to the office, watch time pass, go to work, go back to the office, watch time pass. It became a rather dreary cycle, I think I only played about an hour or two of this game before I gave up. This was definitely the least amount of time I had ever spent on a single Animal Crossing game. Such a letdown.

Even if they wanted to do a game based on interior design, fine. That’s cool. But give it some extras! Maybe you can have your own house, and throw different themed parties to invite villagers. Maybe you have to do minigames and throw contests to win popularity with the townsfolk. Maybe you can constantly upgrade the office until you are traveling across the world to decorate houses of international villagers. Maybe you eventually move to landscape outside and building houses or mansions. This sounds ambitious, but if you are going to market it as a full game, don’t just make it designing rooms!

Pocket Camp

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Cash Grab

I know I said that Happy Home Designer took about 10% of what made Animal Crossing the game it was and tried to make it a full game. Well, this game took less than 5% of what made Animal Crossing what it was and tried to make it a full game.

Let’s start with the easy part. I like to go fishing and to catch bugs in Animal Crossing. These are ways to pass the time and have fun when there isn’t something that you have to specifically be doing in the game. This game takes those away. You can collect fruit or catch fish or catch bugs, but only a certain number every few hours. Eventually, that “hot spot” runs out. Then you have to either wait 2-3 hours, or pay money.

Everything on Pocket Camp is on a timer. You have 2-3 sites where a villager could randomly spawn, and they will ask you to do things. You have to craft furniture, or get them fruit, or get them bugs, in order to ask them to move into your “camp.” You can’t have infinite people in your camp, so if you are at the limit, they just go into your cache so you can pop them into your camp whenever you want. But, if you don’t catch the villager during their time limit in the campsite, then you have to wait for them to reappear. You probably won’t have to redo the quests, as the level of friendship will remain the same. But this makes you want to rush or pay money to get things done quickly so that you can get your villagers into your camp faster. I haven’t even mentioned the fact that these villagers want specific items in your camp to be placed! So, sorry if you were going for a mettalic theme, pretty kitty wants a flowerpot and she won’t move in until you place that flowerpot. It takes away your right to decorate your Animal Crossing house the way YOU want to decorate it.

Also, there is no multiplayer in this game. I was so looking forward to getting to play with my friends, but it just doesn’t work that way. You can only friend them to visit their town, see how they decorated, and see what villagers they have. It’s basically an art gallery. Oh, and you can also buy some meaningless fruit and shells from them if you don’t want to pay money, but you also need your cash for other items. You just can’t win in this game. I hope that this isn’t somehow implemented into the new Animal Crossing game, I would be so disappointed.


Alright, so this is the end of the line for things that I didn’t like in Animal Crossing games. Next week will be on a much happier note as I start to talk about things that I did like in Animal Crossing games! I will definitely have to split the posts up again, as I clearly have a lot to talk about in each game. Thanks for reading!

Animal Crossing (All Versions): Things that I Disliked Part 1

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I haven’t spoken about Animal Crossing in a while, but it is my absolute favorite game series. I have played every single game except for Amiibo Festival (which doesn’t really count as an Animal Crossing game in my opinion). I know which parts of each game that I liked, and parts that I disliked, and parts that I hope will be in Animal Crossing for the Switch that is supposed to be coming out later this year. For the next 3 Video Game Tuesdays, I will be focusing specifically on Animal Crossing, and going through these topics on all the games. The first one is all the stuff that I didn’t like about each individual game. This one will be split into two parts, with the second part coming tomorrow, since it is so long!

Animal Crossing Gamecube

Animal Crossing - Animal Crossing Wiki

This was my first Animal Crossing game and is my favorite one. There are so many good things about it, but it definitely had its flaws.

Fossils

In this game, you have to mail all your fossils to an outside museum to be analyzed and sent back to you. This means that you have to pay the postage for every fossil sent, and it was just too long of a wait for my impatient self. I never put more than 2 or 3 fossils in the museum at a time.

Number of villagers

This will be both in my likes and dislikes. You could have a lot more villagers in the GC version than you could have in later versions, which was both a blessing and a curse. It was hard to keep up with all the villagers, and sometimes I forgot that I had villagers and so they would move away.

No multiplayer

Even though you could have multiple people living in the town of your console, there was no way to play together in minigames through splitscreen. The villagers might mention the other character but that was it. The only way to go to another person’s town was to put their memory card into your console, and I didn’t have any friends who played the game, or even had a Gamecube, so I had no one’s town to see.

Not much to do

Sometimes, after you’ve watered all the flowers, did errands for a bunch of villagers, fished, caught bugs, shopped, and decorated to your heart’s content, you just got bored. Sure, there’s a lot to do, but I remember thinking “Man I am out of things to do” and switching to one of the newer Animal Crossing games. A lot of things were time-locked as well, the special events at least, so if you didn’t play at those times, you didn’t have the chance to participate.

Animal Crossing Wild World

Animal Crossing: Wild World (Game) - Giant Bomb

Barebones Animal Crossing Game

There is very little to do in this game. There are no more ways to ask the villagers for errands, they would have to walk up to you by chance and ask you. You can fish, catch bugs, and do decorating and digging but you really have to create your fun.

Few Events

This Animal Crossing game took out all events related to religion. No Easter Bunny, no Christmas events, nothing. They had some generic events, but they were so infrequent that it felt like you would go weeks in real life before happening to come across an in-game event.

Wifi-Locked Stores

There were parts of the game that you could only get if you had connected your DS Lite to the Wifi and traveled to another person’s town. Then, the person had to do stuff in your town, such as buy from the Nook store to upgrade it to the full department store. This was hard because some people didn’t have wifi, and some people didn’t have Wifi that the DS could connect to, like me. Also, as a kid, unless I was going to play with a stranger online, I had no one to play with. So I never got to access these parts of the game. Now that the Wifi servers for the DS Lite have gone permanently offline, anyone who gets the game will technically never be able to complete it.

Hackers

The Action Replay was a card that people got to change their games. It was an easy thing to get, some people got it for their kids to turn off Mr. Resetti in the game. Either way, it was easy to hack the DS Lite, and if you played a Wild World game with a hacker, they could mess you up big time. They could hack rocks or buildings to block your house in so that you could never leave home on that save. They could mess up your entire town and then leave, forcing the game to save, and permanently destroy it. They could even permanently brick your DS Lite, making it impossible to use it at all. This may have nothing to do with the game, but the fact is that WW became a way for hackers to mess with a lot of people. You had to be really careful, which is why I am kinda glad that my DS couldn’t connect. I couldn’t randomly connect with a stranger online and have my DS ruined.

Animal Crossing City Folk

The Top 10 Things the IGN Nintendo Team is Thankful For - IGNF’ing Grass!!

Oh my god, what the heck were the developers thinking?? In this game, the grass was supposed to wear down if you ran. But it was way too fast, so even if you walked speedily, your whole town would have huge dirt patches. You had to slow walk everywhere. Snow only lands on grass patches, so if you wanted a pretty town in winter, you better CRAWL everywhere.

Redd

Redd was in the city rather than appearing in town from time to time, and a few other characters were in the city. This might be a pet peeve, but it was kinda weird for seedy Redd to have a store, I preferred the tent. It just fulfilled the look.

Auctionhouse

The Auction house literally does nothing? I don’t even know why it was there, I never had enough friends coming over for it to do anything.

 

 

Video Game Tuesdays: Timeshift

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Boy oh boy, have I been having some fun with this game. This game is an FPS game for the Xbox 360 with one of the coolest game mechanics I have ever seen. It is fast paced with you just randomly picking up guns around the map and trying to destroy your friends, but you can also pick up time grenades. These grenades slow down time for anyone caught in them, so their movements are slow, and so are their bullets. Most of the game is spent running around trying to gather the best guns and just tossing around time grenades, it’s great.

The best part about this game is that you can have 16 players in a single lobby. This is a great thing if you are in a Discord server and just want everyone to be able to fit into one lobby at once. There is little to no lag, even when I am from the Northern US playing with people from the south, UK, and Ireland.

Honestly, I’ve already gotten so much playtime out of this literal 2 dollar game. 2 dollars and change at Gamestop. If you want to have some fun online with friends but don’t want to spend a lot of money, this is definitely the game for you. There is plenty of fun left in this installment.

I wish that there were newer Timeshifts available. It is so cheap because most people have forgotten the series ever existed, but honestly, it is so much fun! The time mechanic makes for such silly yet somewhat challenging gameplay and leads to a lot of laughs as everyone is struggling to get out of their own time bubble. This is something that I haven’t seen before or after this game was released, so I don’t think any other video games even included this mechanic in any way. This one is unique!

This game isn’t too difficult to find, you can get a PC or Xbox 360 version. I don’t think there is cross-platform play, but the games are cheap enough that you could get both versions without putting a dent into your wallet. I hope that more people start to play and enjoy this game before its servers eventually get shut down. I’m surprised that they are still up seeing how old the game is, but some people are still playing and looking for matches. You won’t be alone on the 360 version!

Overall, this was so much fun, and I will definitely be playing it often.

Overall Rating: 5 out of 5 stars

Video Game Tuesdays: Borderlands 2 Xbox 360

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I’ve been playing Borderlands 2 off and on for the past few weeks, and boy oh boy is it so much fun! I haven’t ever really played FPS singleplayer games, but I have been enjoying this one.

Borderlands 2 may be FPS, but it feels like more of a typical Action RPG that uses swords or something. I didn’t feel like I was being hindered by having to use a gun. I didn’t feel slowed down by having to aim instead of just slicing through hordes of enemies like I normally like to do. I actually felt more powerful by using my pistols!

I am not great at FPS games, but I feel that even a bad player like me could have fun. This game actually improved my skill in other FPS games, without making me feel as if there was too steep of a learning curve. I also didn’t feel like I was punished too much if I ended up using too many bullets because I suck at aiming. It gave me the chance to practice.

My main selling point of this game is the amazing multiplayer. Me and a friend have been playing this game once or twice a week together. The game saves our progress in the campaign, so we never have to worry about having to start from the beginning every time we boot up the game. We have had a third player in sometimes, and the game has 4 slots. The next time he couldn’t join, and we were still able to continue where we left off with him. The enemies weren’t suddenly too hard for two people to defeat, the game had balanced itself out. Did I mention that my friend lives in Ireland and I live near NYC? We play on Xbox 360 with little to no lag. Borderlands 2 really was amazing when it came to multiplayer design.

Also, one thing that was my pet peeve in multiplayer games was when you had to try to split up items. Like, if there was money, you would have to try to split it and figure out who would pick up what so that no one would be too poor to buy what they needed. This game automatically splits all the money between players. It even gives bullets to both players when someone picks up ammo. The only thing it doesn’t have is duplicates of every single dropped item, but trading is so easy that it isn’t a problem to trade stuff like health packs or guns or shields.

Oh, and lastly, you can get this game for 3 DOLLARS!!! 3 dollars if you buy it at Gamestop. Whether you buy it in store or online. 2.69 if you are a Pro member (like me!). So you basically get all of this fun, hours upon hours (How Long To Beat says the main story is 30 hours and Main +Extra is over 50 hours) for less than the price of a large fry or a Big Mac from McDonalds. To be honest, many of the Xbox 360 games are really cheap and you can still have lots of fun with them. You just have to buy Live to play online, but you get free games with Live too, so there’s no losing here.

I would definitely recommend this game to anyone looking for a fun, cheap game to play on your own or with friends.

Overall Rating: 5 out of 5 stars